Archive for the ‘C++’ Category

Getting started with SDL2 using Biicode and CLion

Posted by: Morten Nobel-Jørgensen on July 16, 2015

PolyPlane and the Kick engine

Posted by: Morten Nobel-Jørgensen on November 30, 2014

Observer pattern in C++11

Posted by: Morten Nobel-Jørgensen on August 24, 2013

Debugging OpenGL part 3 – using 3rd party debug tools

Posted by: Morten Nobel-Jørgensen on March 10, 2013

Debugging OpenGL part 2 – using glDebugMessageCallback()

Posted by: Morten Nobel-Jørgensen on February 17, 2013