Archive for the ‘Game development’ Category
Getting started with SDL2 using Biicode and CLion
Posted by: Morten Nobel-Jørgensen on July 16, 2015
PolyPlane and the Kick engine
Posted by: Morten Nobel-Jørgensen on November 30, 2014
Impressions from Siggraph Asia – Hong Kong 2013
Posted by: Morten Nobel-Jørgensen on December 1, 2013
Cross-platform desktop OpenGL 3.2 using Qt 4.8
Posted by: Morten Nobel-Jørgensen on November 25, 2012
Book review: WebGL: Up and Running
Posted by: Morten Nobel-Jørgensen on October 6, 2012