Archive for the ‘Game development’ Category

Getting started with SDL2 using Biicode and CLion

Posted by: Morten Nobel-Jørgensen on July 16, 2015

PolyPlane and the Kick engine

Posted by: Morten Nobel-Jørgensen on November 30, 2014

Impressions from Siggraph Asia – Hong Kong 2013

Posted by: Morten Nobel-Jørgensen on December 1, 2013

Cross-platform desktop OpenGL 3.2 using Qt 4.8

Posted by: Morten Nobel-Jørgensen on November 25, 2012

Book review: WebGL: Up and Running

Posted by: Morten Nobel-Jørgensen on October 6, 2012