Archive for the ‘Game development’ Category

Compiling Irrlicht SDK 1.7.3 in OS/X Mountain Lion / XCode 4.4

Posted by: Morten Nobel-Jørgensen on August 30, 2012

Procedural generated mesh in Unity part 2 with UV mapping

Posted by: Morten Nobel-Jørgensen on April 5, 2011

A* pathfinding algorithm in Unity

Posted by: Morten Nobel-Jørgensen on February 26, 2011

Spherical coordinates in Unity

Posted by: Morten Nobel-Jørgensen on October 22, 2010

C# versus JavaScript in Unity

Posted by: Morten Nobel-Jørgensen on July 7, 2010