Archive for the ‘Game development’ Category
Compiling Irrlicht SDK 1.7.3 in OS/X Mountain Lion / XCode 4.4
Posted by: Morten Nobel-Jørgensen on August 30, 2012
Procedural generated mesh in Unity part 2 with UV mapping
Posted by: Morten Nobel-Jørgensen on April 5, 2011
A* pathfinding algorithm in Unity
Posted by: Morten Nobel-Jørgensen on February 26, 2011
Spherical coordinates in Unity
Posted by: Morten Nobel-Jørgensen on October 22, 2010
C# versus JavaScript in Unity
Posted by: Morten Nobel-Jørgensen on July 7, 2010