Unreal Development Kit (UDK) is a powerful toolset for creating 3D games for the Unreal Engine. In this blog I’ll describe my 3 months of experience with the engine. Read More…
The best and the worst of UDK
Posted in Game development | Tags: UDK
Why not have OpenMP in Java?
Java was originally created as a simplification of C++ to boost productivity. Java nicely shielded the programmers from a lot of complexity such as pointers and platform architecture. Read More…
Pitching the game “Bounce”
It’s not everyday that you pitch a game idea to a jury of the three largest game companies in Scandinavia. But thanks to Dare to be Digital and NITH we were given this opportunity in Oslo this week.
Posted in Game development, Unity | Tags: Unity
OpenGL info
This small application shows the OpenGL version that your driver and graphics card support. It also shows detail about the renderer and the vendor. The version of the OpenGL Shading Language (GLSL) is also showed. Finally a list of the supported OpenGL extensions is showed. Read More…
Real time mandelbrot in Java – Part 2 (JOGL)

Mandelbrot rendering
In this blog, I’ll show how to improve the rendering speed of the mandelbrot fractal using the GPU. Read More…