Posted by: Morten Nobel-Jørgensen | February 13, 2010

Real time mandelbrot in Java – Part 1 (Java2D)

In this blog I’ll describe how to draw a Mandelbrot using Java2D.

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Posted by: Morten Nobel-Jørgensen | November 2, 2009

Java Image Scaling 0.8.2 released

My pet project Java Image Scaling library has been updated to 0.8.2. 
The update include some minor bugfixes (such as support for scaling grayscale images and checking destination image type is compatible).

There is one completely new feature: support for creating thumbnails through the library.

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Posted by: Morten Nobel-Jørgensen | September 19, 2009

Book review: JavaFX Developing Rich Internet Applications

javafx-developing-rich-internet-applications

Book cover

I have reviewed “JavaFX – Developing Rich Internet Applications” by Jim Clarke, Jim Connors and Eric Bruno for DZone.

One Minute Bottom Line

This is a great book about JavaFX that covers everything from the simple “Hello world” application to professional looking rich Internet applications. The book is a part of “The Java Series” by Sun and the three authors share a lot of tips and tricks, that are unlikely to be found elsewhere. The book was written before JavaFX 1.2 was released, so here and there the language or the API has changed, but it doesn’t really affect an overall impression of the book. I will recommend this book to any Java developers that wants try the JavaFX platform.

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Posted by: Morten Nobel-Jørgensen | September 12, 2009

XNA, Unity, Blender Game Engine – Report on 3D Game Engines

This report is written for the MSc course Engine Programming 2009 on IT University of Denmark. I have published the report here, since I feel that the content of the report is highly relevant for people who is considering using one of the these engines.

Xnalogo Unity-game-engine-logo 70px-Blender.svg

Introduction

In this report I’ll compare three different 3D game engines that is targeted indie game developers. The engines are XNA, Unity3D and Blender Game Engine. They are all free or low cost engines and are all popular choices among indie game developers, students and hobbyists. Read More…

Posted by: Morten Nobel-Jørgensen | August 15, 2009

Java Image Scaling 0.8 released

The Java Image Scaling library has been updated to 0.8. The update contains some performance improvements that give up to 30 percent faster image resampling scaling that the 0.7.2 release. Read More…

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